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Zaiders Store
Tatto Pack V2
Documentation Install guide, framework setup & FAQ
Information
  • 675 designs head, torso, arms and legs
  • Male & female 1,321 presets in all
  • Seen by everyone past the game sync limit
  • Any tattoo menu nothing new for your players
Description

Tatto Pack V2

675 tattoos, one resource

Tattoos your players can actually show off

675 addon tattoo designs for the freemode man and woman, from a throat piece to a full sleeve or a whole leg. They show up in the tattoo menu your server already runs, and — unlike most addon packs — everyone standing next to you sees them.

Yes675 designs, 1,321 presets: 646 for both, 29 for one
YesOther players see them, past the game's own sync limit
YesWorks with the tattoo menu you already run
YesStandalone: no framework, no database, no dependencies
YesNames in English, Spanish, Portuguese, French and German
YesHead, torso, both arms and both legs

Installation

Four steps to your server

Everything arrives on your Cfx.re account. The installation guide covers each step in detail.

01

Download

Get the asset from Cfx.re Portal → Granted Assets with the account you bought with; it must own your server key. Copy the folder into resources with its hidden .fxap.

02

server.cfg

Add set onesync on and then ensure zaiders_tattoos, after your tattoo script. OneSync has to be on, not legacy: that is what lets other players see the tattoos.

03

Your tattoo menu

Menus that read the game's own tattoo shop list the designs by themselves, with nothing to set up. For the rest, type zaiders_tattoos_install in the server console and the ready list is written into them.

04

Restart

The console prints what is ready and what a script still needs. Prices, language and the sync are four lines in config.lua, which stays readable.

What you get

Drawn for the freemode body

Catalogue sheet with designs of the four zones, each on its own card with its name

The catalogue

675 drawings, not 675 recolours

Every design is its own 512×512 texture with a transparent background and mipmaps, placed on the freemode UV so the lines land where they should. 646 come for the man and the woman; 29 are made for one of them.

  • Head 44 · Torso 290 · Arms 295 · Legs 46
  • Colour work and black and grey, from fine line to full coverage

Arms

Sleeves that close around the arm

295 arm designs, and the left arm and the right arm have their own artwork: a full sleeve on one side is not the same drawing mirrored onto the other. From a small forearm piece to shoulder-to-wrist coverage.

  • 154 for the left arm, 141 for the right
  • They line up with the elbow and the wrist on both peds
A colour sleeve in game, shoulder to wrist, on the freemode man
A full back piece in game on the freemode man

Torso

290 pieces for the chest and the back

The largest zone of the pack: back pieces that fill the shoulder blades, chest and stomach work, side panels and small pieces you can put under a shirt. The torso is one zone, so a back piece and a chest piece are two separate choices.

  • Reads clean at the distance other players see you from
  • Every design keeps its name, so saved tattoos survive updates

Head and legs

Throat, neck and full leg work

44 head designs for the neck, the throat and the face — the ones everyone notices first — and 46 for the legs, from a calf piece to a full thigh-to-ankle panel.

  • 26 for the left leg, 20 for the right
  • Head designs sit clear of the hairline and the beard
A neck and chest piece and a full leg piece, in game

On your server

The part most addon packs get wrong

Two players side by side in game, each wearing a full sleeve from the pack

Seen by everyone

Not just on your own screen

GTA syncs tattoos in a fixed block of 1,792 bits, and the base game already spends 1,617 of them on the man and 1,600 on the woman. That is why addon tattoos so often look right to you and are invisible to everybody else. This pack does not rely on that block: each client reads the tattoos its own ped wears, the server publishes them, and every player nearby puts exactly those on you.

  • It shows every tattoo on the ped: the game's, this pack's and other packs'
  • Designs you are only trying on in a menu are not sent

Your menu

Nothing new for your players to learn

There is no menu in this pack, and that is the point: the designs appear inside the tattoo shop your server already has. Menus that read the game's own tattoo shop pick them up with nothing to do, and the rest get a ready list written in by one console command.

  • The shop in the picture is ZAIDERS Appearance, our own menu and a separate product: this pack does not include it and does not need it
  • Ready lists for 8 of the most used tattoo menus, in English or Spanish
  • Every file the installer touches keeps a backup copy next to it
The designs listed by zone inside ZAIDERS Appearance, our own tattoo menu, which is sold separately

What's included

One purchase, one Cfx.re asset

YesZAIDERS Tattoos: the 675 designs, the collection and the sync
YesReady lists for 8 tattoo menus, in English and Spanish
Yesconfig.lua: language, prices, sync and distance, commented
YesGuides in English and Spanish, inside the resource

Technical details

Requirements

Version1.0.2
GameFiveM, GTA V Legacy build. Any game build: the pack brings its own collection.
PedsFreemode man and woman (mp_m_freemode_01, mp_f_freemode_01)
FrameworkNone. Standalone: it works on QBCore, Qbox, ESX or no framework at all
RequiresOneSync on (not legacy), so other players see the tattoos
DatabaseNone. Your tattoo menu keeps saving what it already saves
Designs675 designs, 1,321 presets; 512×512 textures with mipmaps and a transparent background
SizeAbout 66 MB in resources
LanguagesDesign names in English, Spanish, Portuguese (BR), French and German, one per server
ProtectedBy Cfx.re Asset Escrow, with config.lua and the ready lists left readable
Editableconfig.lua, the lists for other menus and the guides

This is a FiveM multiplayer mod source file and will only work on an official FiveM multiplayer mod server. It runs on the GTA V Legacy build: Cfx.re Asset Escrow is not available yet on FiveM for GTA V Enhanced.

FAQ

Questions before you buy

01

Will other players really see them?

Yes, with OneSync on. Each client reads the tattoos on its own ped and the server publishes them, so everyone nearby sees the same thing you do — this pack's designs, the game's, and other packs'. It reads the ped, never a database, so it works whatever menu put the tattoo there. How it works

02

Which tattoo menu do I need?

The one you already have. Any menu that reads the game's own tattoo shop shows the designs with nothing to set up. For the ones that keep their own list, a console command writes the ready list into them — 8 of the most used menus are covered, in English or Spanish. The menu in the pictures is ZAIDERS Appearance, which we sell separately: it is one of the menus this pack works with, not part of it. Your tattoo script

03

Does it clash with the tattoos I already have?

No. The pack adds its own collection next to the game's and to any other pack, and its designs have their own names. Nothing is replaced and nothing your players already wear is lost.

04

Do I need a framework or a database?

No. It is standalone: no framework, no SQL, no dependencies. Your tattoo menu keeps charging and saving exactly as it does today.

05

Who sets the price of each tattoo?

Your tattoo shop does. For the menus that keep their own list, the installer writes the price from config.lua, and for shops that charge per zone it can set that instead.

06

Does it run on GTA V Enhanced?

Not yet. Cfx.re Asset Escrow is not available on FiveM for GTA V Enhanced, so the pack runs on the GTA V Legacy build.

07

How do I get updates?

New versions are published on the Cfx.re Portal: download the asset again from Granted Assets with the same account and replace the folder, keeping your config.lua. The design names never change, so everything your players already wear stays valid.

Torso designs, each one with its name

Arm designs: full sleeves and forearm pieces

Head designs for the neck, the throat and the nape

Leg designs, calf and thigh

A colour sleeve in game, shoulder to wrist

A full back piece in game

Arm and leg work on the freemode woman

A neck piece and a chest piece in game

The designs listed by zone inside ZAIDERS Appearance, our own tattoo menu, which is sold separately

Package Type

Cfx.re Asset Escrow. The pack is granted to the buyer's Cfx.re account after payment — not as an open-source download.

  • Delivered to the Cfx.re account used at checkout
  • Standalone: no framework and no database
  • Requires OneSync on, so other players see the tattoos
  • FiveM on the GTA V Legacy build
  • Instant delivery after payment
How you receive your files

One Cfx.re Portal asset, granted to the Cfx.re account you buy with.

  • zaiders_tattoos

    The whole pack: the designs, the collection and the sync. config.lua and the ready lists for other tattoo menus stay editable.

Download it from portal.cfx.re → Assets → Granted Assets. Your server key must belong to that same account. Copy the folder with its hidden .fxap file and keep the folder name.