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Zaiders Store
Appearance Creator
Documentation Install guide, framework setup & FAQ
Information
  • 6 in 1 clothing, barber, tattoos, wardrobe, peds, creator
  • Admin panel shops, prices, photos & theme in game
  • 9 languages one per server, set in the config
  • Cfx.re Escrow config & language files stay open
Description

Appearance Creator

Appearance, all in one

Your server's whole look, in one menu

Clothing store, barber shop, tattoo shop, wardrobe, peds and character creator in one script. Photograph your own catalog, keep your players' saved looks, and run shops, prices and themes from an admin panel inside the game.

YesPlayers keep their saved looks
YesOutfits and uniforms move over with a console command
YesScripts made for the most common menus keep working
YesQBCore, Qbox and ESX, detected automatically
Yes9 languages, one per server
YesEvery extra has its own on/off switch

Installation

Four steps to your server

Everything arrives on your Cfx.re account. The installation guide covers each step in detail.

01

Download

Get the three assets from Cfx.re Portal → Granted Assets with the account you bought with; it must own your server key. Copy each folder with its hidden .fxap.

02

Database

Import the SQL file in zaiders_appearance/install into MySQL 5.7+ or MariaDB 10.2+. Tables that already exist are left as they are.

03

server.cfg

After ox_lib, oxmysql and your framework, add ensure zaiders_photos, then the same line for zaiders_appearance. It starts the studio by itself.

04

Switch over

Stop your old clothing menu; saved looks keep working. On ESX with esx_multicharacter, keep esx_skin and skinchanger running.

For players

Shops your players walk into

In-game clothing store: a sweater tried on texture by texture, next to the menu with the garment's photo, price and the grid

Clothing store

Try it all on, pay once

Every garment shows the photo you took of it, its textures, price and number. Search, filter by 13 colors or by price, try anything on from five camera shots, and pay the cart once, by cash or bank.

  • 16 slots: 8 clothes and 8 accessories
  • Free Invisible button on every slot but hair

Wardrobe

Outfits, uniforms and share codes

Saved outfits are cards to try on, wear, rename or update. Bosses set job uniforms by grade, with gang uniforms on QBCore and Qbox.

  • Share any of your outfits with a code that lasts 24 hours
  • The other player pays only for the garments they aren't wearing
Sharing an outfit: the wardrobe shows its code for 24 hours, and another player enters it in the clothing store to try it on
Character creator at the Clothes step: the new character in game next to the menu

Character creator

New characters in 8 steps

From heritage and face shape to hair, makeup, clothes and accessories. Heritage blends three faces on a drag triangle, a random face gives a quick start, and a final check runs before saving.

  • Male and Female cards with portraits from the game
  • Optional character height, off by default

Barber shop

Hair color on your own haircut

The color card shows all 64 colors as locks of the player's own haircut (game hairs and readable pack hairs), with Natural and Fantasy tabs and highlights. A Before and After curtain and 50 steps of undo make every change easy to compare.

  • Also in the barber: heritage and 8 face-shape groups
  • Brows, beard, makeup, blush and lipstick
Barber shop in game: the Before and Now curtain over the haircut, next to the hair color card
Tattoo shop entrance with the seven numbered body zones around the character

Tattoo shop

Seven zones, seen by everyone

The whole body in 7 numbered zones, with search, collections, favorites and a large HD preview. Darker layers go up to 4 by default, at 25% of the price each.

  • Game tattoos and addon packs, detected automatically
  • Every player sees every tattoo and its layers, synced with OneSync

For staff

Run it all from the game

ZAIDERS Studio, the admin panel inside the game, runs the photos, the shops, the peds and the look of the menu.

Catalog photos

Photograph your own catalog

The photo studio shoots every garment, accessory, face and ped inside the game and removes the background: one to two seconds per photo, in batches that resume.

  • Invisible head, so hats, glasses, masks and hair float cleanly
  • Sent to players through the game, no outside service
Photo studio taking catalog photos of masks on a green background, with its progress card
Drawing a shop's area in game: corner markers around the character

Map shops

Place shops where you stand

The game's 27 clothing, barber and tattoo shops work out of the box. Add your own where you stand or where you look; each opens in a 1–8 m radius or a drawn area.

  • Each shop can have its own catalog and prices
  • A blip with its own icon, color and name

Peds

A ped shop with codes

Players switch between male and female for free, or buy a ped from a shop sorted by category, with pictures, search and filters.

  • Single-use ped codes, made in batches of up to 20
  • Sell peds through your own store with those codes
Peds tab in the clothing store: male or female, the ped shop by category and a field to redeem a ped code
The clothing menu in the Zaiders, Neon violet and Gold themes

ZAIDERS Studio

Your brand on the menu

12 ready-made themes or your own two colors, your brand name and logo, and the menu on the left or the right. Preview it live, then save it for everyone.

  • Catalog editor: names in EN and ES, price, stock
  • Job, gang and VIP garments, enforced by the server

What's included

One purchase, three Cfx.re assets

YesZAIDERS Appearance: menu, shops and the ZAIDERS Studio panel
YesZAIDERS Appearance - Photos: holds your catalog photos
YesZAIDERS Appearance - Studio: invisible head for photos
YesInstall folder: SQL, guides, release notes

Technical details

Requirements

Version2.2.0
GameFiveM, GTA V Legacy build
FrameworkQBCore, Qbox or ESX, detected automatically (required: not standalone)
RequiresOneSync, ox_lib, oxmysql
DatabaseMySQL 5.7+ or MariaDB 10.2+; tables are created if missing
LinuxServer artifact 37474 or newer
LanguagesEnglish, Spanish, Portuguese (BR), French, German, Italian, Polish, Turkish and Dutch, one per server (the game's garment names in English and Spanish)
ProtectedEvery Lua script except shared/config.lua, by Cfx.re Asset Escrow; the menu and helper .js files ship minified
Editableshared/config.lua (commented in English and Spanish), the language files, the SQL and the guides

This is a FiveM multiplayer mod source file and will only work on an official FiveM multiplayer mod server. It runs on the GTA V Legacy build: Cfx.re Asset Escrow is not available yet on FiveM for GTA V Enhanced.

FAQ

Questions before you buy

01

Are clothing photos included?

No, on purpose: the photos are of your server's own clothing. The photo studio in ZAIDERS Studio takes them inside the game, one to two seconds each.

02

Will my players have to make their characters again?

No. It reads the looks saved by the most common clothing menus, in the same tables: playerskins on QBCore and Qbox, users.skin on ESX. Outfits and job uniforms move over with a console command, and scripts made for those menus keep working.

03

Does it work with addon clothing, faces and tattoos?

Yes. The panel finds addon clothing packs, face packs show with no setup (one config setting sorts their men's and women's faces), and addon tattoo packs are detected automatically.

04

Is it the same on QBCore, Qbox and ESX?

Almost. ESX has no gangs, so gang uniforms are for QBCore and Qbox, and on ESX peds are not sold while skinchanger is running. With esx_multicharacter, new characters are made in esx_skin's creator. On Qbox, only peds the server knows by name are saved. A framework is required: without one, nothing is charged or saved.

05

Does it run on GTA V Enhanced?

Not yet. Cfx.re Asset Escrow is not available on FiveM for GTA V Enhanced, so it runs on the GTA V Legacy build. It also needs OneSync, ox_lib and oxmysql.

06

What can I edit?

shared/config.lua (commented in English and Spanish), the language files, the SQL and the guides. The rest of the Lua is protected by Cfx.re Asset Escrow, and the menu and helper .js files ship minified.

07

How do I get updates?

New versions are published on the Cfx.re Portal: download all three again from Granted Assets with the same account and copy each folder with its hidden files. Back up your shared/config.lua and your saved/ folder first and put them back afterwards; your photos stay in zaiders_photos. How to update

Clothing store in game

Every garment with its photo, price and textures

Search, sort and filter by color

Share an outfit with a code for 24 hours

Optional height, chosen once in the creator

64 hair colors shown on your own haircut

Darker tattoo layers, up to 4 by default

Every garment photographed in game, background removed

Place shops where you stand and draw their area

12 themes, your colors, your logo

Package Type

Cfx.re Asset Escrow. The script is granted to the buyer's Cfx.re account after payment — not as an open-source download.

  • Delivered to the Cfx.re account used at checkout
  • ESX · QBCore · Qbox
  • Requires OneSync, ox_lib and oxmysql
  • FiveM on the GTA V Legacy build
  • Instant delivery after payment
How you receive your files

Three Cfx.re Portal assets, granted together to the Cfx.re account you buy with.

  • ZAIDERS Appearance

    The resource. Its Lua code is escrowed except shared/config.lua; the language files stay editable.

  • ZAIDERS Appearance - Photos

    Ships empty: the in-game admin panel fills it with the catalog photos you take.

  • ZAIDERS Appearance - Studio

    The photo studio's invisible head. zaiders_appearance starts it; it does not go in server.cfg.

Download them from portal.cfx.re → Assets → Granted Assets. Your server key must belong to that same account. Copy each folder with its hidden .fxap file and keep the folder names.